





Date : 1-13-01
Design Unit 1 - KeySim Group
Story Status : Complete 3-99
Phase I
Design Unit 1A - Erik B. and T. Sage
Compilation : Complete 2-00
Any portion of the story that
needs to be tweaked dynamically with total group participation will be forewarned. The
story moves to the editing phase of the project. Estimated time for edit completion is 16
months barring the unforeseen.
**ON SCHEDULE**
Phase I.A
Editing entire compilation :
The editing phase of the
project sets the table for the storyboard and other important pieces of the overall puzzle.
Roughly there are 55 scenes to be done. A progress report will be posted from time to time.
Phase I.B
There
are several artist at work developing their rendition of certain "Key Saga"
characters for consideration for the overall project art development. The work will be
added to the website soon.
Phase II
Design Unit 2 Members : T. Sage,
Erik B. and NoTell.
The character realization
will take place while the compilation is being processed. The storyboarding won't take
place until after the complete edit. The characters for action figures and commercial
distribution will take place on the as complete basis.
Phase III
Game Design Unit
1: NoTell and T. Sage
Projected completion scheduled date in
2002.
- The game engine for the
prequel has been chosen and the design phase will be starting. There will be modules to a
major game release that will represent portions of the games conceptual content if not
representative of actual game play. The Alpha testers are all lined up. I want to thank
the sleepless automatons in advance for their help with this venture. Keep your eye open
for the sample levels.
- "Name to be announced."
Game Status :
Flow charting, level
numbers and challenge profiles being compiled.
Scenes are being examined
for possible use in the Alpha game creation. The final choices will be made soon and level
creation will begin.
Design Unit 3 - Book Status :
Pending
final script realization.
Expected Release Date :
Public
release schedule to be released in 2002.
Internal Alpha Status :
Alpha
release targeted for 2001.
Phase IV
Project Path Projection :
Final scenes - Compilation - Editing -
Storyboarding - Comic Book - Novel - and all other material ventures are
being formulated for feasibility.

